Welcome all to the Journey to the Gulag / 30.01.2020!
Welcome everyone to the last New Media Doctoral Seminar of the year!
Thursday 12.12.2019 / 16:30-19:30 / Väre / R113
Virtual Embodiment and the Transformation of the Self
Self-reflection is the capacity of humans to exercise introspection and the willingness to learn more about their fundamental nature, purpose, and essence. Between the internal process of Self-reflection to the external observation of one’s reflection – runs a thin line marking the relationship between the private-self and the public-self.
From Narcissus’s pond, through reflective surfaces and mirrors, to current day selfies, the concepts of self, body-image and self-awareness have been strongly influenced by the human interaction with physical reflections. In fact, one can say that the evolution of technologies reproducing images of ourselves has played a major role in the evolution of the Self as a construct. With the current wave of Virtual-Reality (VR) technology making its early steps as a consumer product, we set out to explore the new ways in which VR technology may impact our concept of self and self-awareness. ‘Self Study’ aims to critically explore VR as a significant and novel component in the history and tradition of the complex relationship between technology and the Self.
Daniel Landau – is a media artist, researcher, and lecturer. He is the founder and co-director of the Mediated Body Lab at the Interdisciplinary Center Herzliya. The lab’s activities reside at the intersection of Art, Science, and Technology – critically exploring the Human-Technology co-evolution.
Daniel’s work has been presented in major venues, museums, and festivals worldwide. He was recently invited to teach at UCLA’s Media Arts department and he is currently a Doctoral candidate at Aalto University’s Media Lab.
Using VR to build an empathic brain in times of Conflict
Yoni (Jonathan) Levy is a social neuroscientist at Aalto University and in IDC Herzliya.
He studies mechanisms in our brain that govern the way we perceive and relate to social groups, for instance, Locals vs Immigrants, Israelis vs Palestinians, Rightists vs Leftists.
Welcome everyone to the third New Media Doctoral Seminar of the semester! The presentations are open to everyone. Please join us next Thursday!
Thursday 21.11.2019 / 16:30-19:30 / Väre / R113
Additional to the programme, Annukka Jyrämä (Senior Advisor, Research ethics at Aalto) will begin the session with a brief presentation on research ethics and Aalto’s processes and services.
Led by Professor Lily Diaz presentations to follow:
Reflections on making spatial design tools / Tero Heikkinen
The use of artistic and design processes as part of research has provided exciting realms to explore for researchers in the art and design fields, but these approaches have also brought challenges. In this presentation I take a reflective look back at one practice-led research process. How does the understanding of space become revised for a designer, through building tools and concepts, if this process is seen as a creative project explored through multiple prototypes and tasks? The prototype cases suggest further prototypes and literature, in an “iterative cyclic web” of practice-led research that here alternates between digital software and material tools. How to transform the sometimes chaotic and nebulous experiences of creative processes into a manageable research project, material for study and shareable outcomes? I discuss one way practical cases have become intertwined with each other and what choices informed them.
Tero Heikkinen is a postdoctoral researcher at the Center for Artistic Research at the University of the Arts Helsinki. As a researcher he is interested in approaches that combine creative productions, design processes or artistic activities. He currently researches the uses of media-rich web platforms for artistic research output and publication. He graduated as a Doctor of Arts in design from Aalto ARTS in 2013, where he previously studied Furniture and Spatial Design.
‘Place’ in Internet of Things / Neha Sayed
‘Internet of things’ promises a new configuration of space augmented with data sensing and sharing technologies challenging the notion of ‘PLACE’. The advent of these surveillance technologies promises an ‘openness’ affecting the way we live our daily life. This research aims at exploring the evolution of this place in ‘Internet of things’.Building on the Posthuman Ontology of Karen Barad, I began research by trying to investigate the notion of an architectural place. I designed a methodological framework which is multidisciplinary consisting of four disciplines, architecture, urban design, urban planning and anthropology. The research is autoethnographic and the place selected for study is a market square where last five generations of mine have resided and practiced trade. During 2016-17, I conducted observations with the community on the market square. In the beginning of 2019, along with the community I designed a concept for traffic regulation using sensors for Panasonic Design Competition. The actual design is to be tested within the community. This research presents a meaning of place and attempts to define the change caused by the sensor driven technologies.
Basically an architect from Mumbai Neha has done a combination of architectural practice and teaching for the last eighteen years. She did her Masters in Experience Design from Konstfack, Stockholm, which added another skill of being a researcher. Her work in the Masters was focused on developing user-centred design and studying research methodologies to achieve the expected outcome. Since 2009, apart from teaching and architectural practice she has been conducting research within communities and their relationships to space and in turn place. In 2012-13, she lead a team of researchers to draft street furniture manual for a heritage town of Matheran, which is the only pedestrian tourist destination in India having a very unique community dynamic. The manual is being adopted for the policies and design. The project inspired her to think of place specific design interventions with active participation of the community. Her practice as a designer has remained strong all this while, which is mostly around interior architecture, where the smart technologies are treated as a material. Her concern about the role of sensor driven environments grew and it led her to explore the changing nature of place in the case of Internet of Things.
Open Call for Entries
Deadline 4 November, 2019
Arts at CERN<https://arts.cern/>, in Geneva, in partnership with the Finnish organisation Capsula<http://www.capsula.fi/> (art-science-nature), is offering an individual artist or artistic collective the opportunity to apply for a one-month research residency at one of the world’s largest particle physics laboratories, CERN.
Accelerate Finland is an open call for Finnish artists interested in carrying out artistic research inspired by the world of particle physics, in dialogue with scientists, engineers and staff, during an artistic residency of one month at CERN, the European Laboratory of Particle Physics in Geneva, Switzerland.
The main goal of the Accelerate programme is to foster artistic investigation in connection with scientific research and fundamental physics. A jury of experts from culture and science will review the proposals received out of the call. One individual artist or collective will be selected from all the received proposals and will be invited to CERN in 2020 to explore possible new scenarios for enquiry in arts and science.
Saastamoinen Foundation<http://saastamoinenfoundation.fi/> and and The Committee for Public Information<https://www.tjnk.fi/> (TJNK) support Capsula for the Accelerate Finland residency award, a collaboration with Arts at CERN.
For more information, please enter here<https://arts.web.cern.ch/open-entries/accelerate-finland>.
Welcome everyone to the second doctoral seminar of the autumn semester!
On the 24.10.19, 16.30-19.30 at Väre R113, led by Professor Lily Díaz doctoral candidate Afdila Mamdooh will present her on-going research titled
“The possible future of films as a therapeutic and diagnostic tool”.
The use of films as stimuli in experimental settings is gaining popularity in the science community due to their unique ability to transport the observers into the world depicted in the film and tap into both unconscious and conscious behavioral, psychological, physiological and neural mechanisms. However, as films were not designed to be used for experiments, they lack the flexibility needed to allow the researchers to modify them according to their needs. Emerging evidence from the computer science field show that artificial intelligence might help overcome these limitations. In this talk I will present briefly the uniqueness of film as an art form to simulate social perception and propose how films when combined with artificial intelligence (capabilities) can serve as a therapeutic and diagnostic tool. I will also discuss the ethical aspects of pushing the boundaries of movies and how that will affect it as an art form.
Mamdooh Afdile, is a filmmaker and researcher in media and neuroscience, using physiological measurements and brain imaging techniques to study audience perception and social bias. Currently, he is an assistant professor at the film and media department in Stockholm university of the arts.
“Using movies as real-life like stimuli during neuroimaging to study the neural basis of social cognition”
Movies and narratives are increasingly used as stimuli in neuroimaging studies. This in many ways helps bridge the gaps between neuroscience, psychology, and even social sciences by allowing stimulation of, and thus also measurement of neural activity underlying, phenomena that have been less amenable to study with more traditional neuroimaging stimulus-task designs. As recent examples of our work that I will go through in my talk, observation of signature patterns underlying discrete emotions across largely shared brain structures have suggested that both basic and dimensional emotion theories are partly correct. Robust differences in brain activity when viewing genetic vs. adopted sisters going through a moral dilemma in a movie clip have shown that knowledge of shared genes shapes perception of social interactions, thus demonstrating how neuroimaging can offer important measures for social sciences that complement the traditional behavioral ones. Further, more idiosyncratic brain activity has been observed in high-functioning autistic than neurotypical subjects specifically in putative social brain regions when watching a drama movie. I will also present some results on our most recent study in preparation wherein we have observed that family ethnic-cultural background shapes brain activity and associations elicited during listening to an audiobook. Development of data analysis algorithms holds keys to rapid advances in this relatively new area of research. Modeling the stimulus and recording brain activity is significantly complemented by behavioral measures on how the subjects experienced the movie stimulus.
Iiro P. Jääskeläinen is a tenured Associate Professor at the Department of Neuroscience and Biomedical Engineering at Aalto University School of Science. In his research, movies and narratives are used as naturalistic stimuli during neuroimaging to study human social cognition and emotions. He received his PhD at the University of Helsinki in 1995 in psychology, subsequently worked as an Instructor in Harvard University in Boston, MA, prior to returning to Helsinki University of Technology, the predecessor of Aalto University. Jääskeläinen has more than 130 publications in international peer-reviewed journals including PNAS, TINS, Biological Psychiatry, and Nature Communications.
Welcome everyone to the first doctoral seminar of the autumn semester!
On the 26.09.19, 16.30-19.30 at Väre R113, led by Professor Lily Díaz doctoral student Jana Pejoska will present her on-going research titled
New Media Design Considerations in Technology-enhanced Learning
Enhancing Communication and Collaboration Through Embodied Experiences
Designers of technology-enhanced learning (TEL) typically investigate how to design technology as an effective vehicle for learning. One of their challenges is to approach design which draws both from knowledge about human cognition as well as from studies that inform about the role of technology in the processes of learning. TEL has been studied for facilitating digital and multimedia literacy; for assessing the learners; for accessing and studying the learning material; as media for learning through inquiry; as media for learning through construction; or as media for learning through communication and collaboration.
In this study, I approached the design investigations in TEL for enhancing communication and collaboration practices for informal learning at work. In this field, I contribute with a design proposal using post-phenomenological theory, embodied experiences and enaction as theoretical approaches to learning, in addition to context-dependent learning paradigms.
I present our two design cases for TEL in physical work contexts, made with a design thinking approach and a research-based design method. With a research-based design method I formulate a hypothesis in the form of prototype, a result of an iterative process arising from contextual inquiries and participatory design workshops. The design outcome, the prototype for an augmented reality application for smartphones, is discussed in the light of improving knowledge sharing through remote communication and collaboration.
In addition to these cases, I discuss other outcomes of these studies, which changed the course of my investigation of design of TEL, towards critical design considerations for technology. Finally, I present Culture Coding, a new design framework for unconventional thinking towards the codes of behavior that guide human-technology relations.
Jana Pejoska is a doctoral candidate at the Media Department in the School of Art, Design and Archi at Aalto University. Currently, she is in her 4th year of study and research connected to the Learning Enviroments Research Group, where she has been designing, developing and investigating new media prototypes such as video-conferencing interfaces, wearable device based on body memory, augmented reality for enhancing remote collaboration and informal learning, as well as a virtual reality application design for personal growth. She has a master’s degree in Digital Culture from the University of Jyvaskyla in the topic of educational virtual worlds for children, and a professional background of 15 years in digital media production such as 3D animation, and design and development of serious games.
Using Data Visualisation for Interdisciplinary Sensemaking
Interdisciplinary collaboration describes a situation in which two or more scientific disciplines working on related problems try to interoperate to come to common understandings. In light of past shortcomings to address complex societal issues, interdisciplinary collaboration is currently employed to promote innovation and to discover holistic solutions. At the same time, ten years into the fourth wave of science, computational methods and data visualisation analysis have been established in the practise of most research paradigms from natural sciences to the humanities. Still, data collaboration comes coupled with epistemological tensions related to misalignment of interests or scientific paradigms; but also very practical tensions related to infrastructure, methodologies, ownership and even representation. My work investigates how such data issues manifest within an archaeological research project and subsequently how we can design or adapt visualisation infrastructure to address them. By organising a series of 10 interventions divided between disciplinary/interdisciplinary and data/theory-driven I was able to approach the first sub question and see how data is being negotiated in practical settings. Moreover, in an attempt to externalise the collaboration to third parties, I attempted to capture the thematic variation of the interventions as evolving node-link diagrams. Overall, my findings so far, indicate that many of the divides in data-driven interdisciplinarity are parallel to metadata and contextualisation discussions taking place in digital humanities and critical data studies. In this presentation I will discuss my methodological choices in light of the findings as well as outline how I intend to continue on the second half of my research endeavour.
Georgia Panagiotidou is a Ph.D researcher in KU Leuven where she is a member of the Research[x]Design group and the Sagalassos Archaeological Research project. Her work focuses on the design and appropriation of data visualisation for cross-disciplinary collaboration and specifically in the digital humanities. She holds a BSc. in Informatics and Telecommunications from the National and Kapodistrian University of Athens (2011) and a MA in New Media from Aalto University (2015). After graduation and before starting in KU Leuven, she worked in the field of civic technology as a data specialist for organizations including Open Knowledge Finland and the Finish newspaper, Helsingin Sanomat.
- The Elephants in the (Server) Room: Sustainability and Surveillance in the era of Big Data. Simon Penny. http://simonpenny.net/2010Writings/Ekman_elephant_final.pdf
- Cutting and Folding the Borgesian Map. Film as Complex Temporal Object in the Industrialization of Memory, Patricia Pisters ( Emailed)
- Peekaboo, I See You!About Observation, Surveillance, and Human Agency in the Age of Ubicomp, Lily Diaz ( Emailed)
- (IN)Visibility, (UN)Awareness, and A New Way of Seeing Through Complex Cinema.Maria Poulak (PDF. Emailed)
Welcome to HELDIG Forum on Monday 23.9.2019 at 14:15 with a talk by
Prof. A. Aneesh from Sociology and Global Studies, University of
Wisconsin, Milwaukee (https://uwm.edu/sociology/people/aneesh-a/). The session takes place in in Metsätalo Hall 2 (spiral staircase up from the lounge, on the right). The topic of Aneesh’s presentation is:
“Big Data and Identity Construction”
“While social identity is an identity continually renegotiated through linguistic interactions and social performances, bureaucratic identity – glimpsed in passports, driver’s licenses, and other identity cards – is a construction of fixed personhood for the purposes of modern organizational needs, ensuring that the member has remained essentially the same despite changes in personality, body, and behavior. With the spread of digital technologies, however, there has emerged a new variation of identity—system identity, which represents persons as dynamically forming clouds of data. While system identities can serve the bureaucratic need for identifying members, their role far surpasses the organizational necessities of inclusion and exclusion. The notion of system identities posits a space of identity construction that does not have a substrate or foundation on which identity is based. It describes an operation in which various systems – financial, legal, medical, governmental or any number of others – incorporate their own foundations by adapting themselves to their own results. This presentation highlights the importance of this differentiation and charts its latest development.”
HELDIG Forum sessions are open and free for everybody to join. These meetings are educational and dissemination activities targeted especially for researchers and teachers willing employ digital methods more in their work. Welcome!
Coffee is served at 14:00-15:00 at Metsätalo, Unioninkatu 40. See the programme details and the registration form below – please register so that we can order the right amount of coffee:
Participants in the Systems of Representation: Culture Laboratory (DOM-E5003) at the Department of Media, Media Lab have created an exhibition named Ellipsis that is on display at the Harald Herlin Learning Centre, Otaniementie 9, 02150 Espoo, from 15 May – 6 June 2019. The exhibition, that is a collaboration with the Aalto University Archives, depicts speculative design interventions related to three case studies presented in the course: Time and its Representation in Narrative, Exhibiting the Body, and Space in Digital Media.
Five works are exhibited. These include: Marko Alastalo, A Dress as an Interactive Artwork; Teemu Korpilahti, The Things that Make Us Remember; Ning Feng Zhang, Fleeting Moments that Never Exist; Jennifer Greb, Dekorativ Vorbilder and Aino-Nina Saarikoski, Herääminen-Awakening.
How is the representation of time constructed differently in genres and narratives across different cultures and epochs? What are some of the parameters involved when exhibiting the body? How can we use media to augment our notion of space in an exhibition? Aside from historical documentation what other roles do archives fulfill in art and design productions? These are some of the topics pondered in the works presented.
Opening hours are: Monday through Friday 8:00 AM to 21:00 PM; Saturdays 10:00-15:00; Closed on Sundays.
Welcome everyone to the last doctoral seminar of the semester!
On the 09.05.19, at 16.30-19:30, led by Professor Lily Díaz in Learning Centre, JUHO the doctoral student Khalil Klouche will present his on-going research titled:
Making the Information Space Explorable Through Entity-based Affordances
Starting with a critique of search engines as primary access points to the web, I advocate for greater user awareness and control as well as increased responsibility over what information is encountered. I summarize that goal as making information explorable, and investigate the related design space through the development and evaluation of various interaction and visualization techniques.
Khalil Klouche has a Master of Arts degree in Interaction Design and works since 2014 as a researcher at the Computer Science department of University of Helsinki, within Pr. Giulio Jacucci’s Ubiquitous Interaction group. Klouche designs, implements and evaluates novel interfaces for search engine that aim to support information exploration. Also a doctoral candidate at the Aalto Media department, he is the co-author of 13 published articles and the recipient of the 2017 Nokia scholarship.
Guest speaker Darius Pacauskas
is a recent Postdoctoral researcher in the Department of Art of Aalto University School of Art, Design and Architecture. He is a former Marie-Curie fellow with a computer science and social science background. His interest lies in applying ICT in various areas of research, and publications concentrated on creativity supporting technologies as well as their role in fostering collaboration and societal impact.
Aesthetics in Two Digital Worlds
(A project by Ossi Naukkarinen and Darius Pacauskas)
Aesthetics is typically seen as a theoretical, especially philosophical academic discipline focusing on questions about art, beauty, the nature of aesthetic experiences, and many other issues related to these. However, there is another, non-academic side of aesthetics where similar issues are addressed, and which is not usually considered in academic context. To investigate how these two areas of aesthetics relate to each other we applied computational text-mining techniques on Wikipedia, Google trends, YouTube, Open Library books and Web of Science datasets. We used topic modelling as a method for analysis, and used Gensim library to implemt it. Firstly, we collected data from the aforementioned sources, either by downloading from a provider, or using API’s, or scraping it with created web robot. Later we created a list of topics covering all the data we gathered, and created a topic map based on English Wikipedia articles. Later on, we imputed each dataset into the generated topic map to identify what are the most discussed topics and to what extent. Imputed datasets were related to aesthetics, e.g. Web of Science dataset included only abstracts and titles from articles that either include a keyword “aesthetics” or are from recognized venues in aesthetics discipline. Such mapping allowed us to avoid some well-known topic modeling problems. For instance, if we had applied topic modelling on separate datasets straight away, we had not been able to compare them due to differently designed topics among datasets, and topics had not been relevant due to the relatively small amount of documents imputed, as topic modelling requires a high amount of documents for informative results. To visualize results we used slightly changed version of Python library called “LDAvis”. Results allowed us to compare both areas of aesthetics and describe wideness of the gap between the two, as well as showcase a digital tool application in the field of aesthetics. This data analysis process was finished on 2017 June and an articles based on it was submitted to an international journal of aesthetics in August 2017.