Monthly Archives: May 2017

New Scholars Seminar Extension

DEADLINE EXTENDED:

Opportunity for Digital Scholars: New Scholars Seminar preceding the DH2017 conference – Apply by June 4th, 2017!

CHCI, centerNet, WSU and KIAS are collaborating to organize a pre-conference seminar for new scholars interested in the digital humanities, immediately preceding the DH2017 conference in Montreal, Canada.

New Scholars Seminar in Digital Humanities

August 8th, 9-4:30, Montreal, Location TBA

We have arranged for financial support for up to 15 scholars to help with the costs of transportation, accommodation, mentoring, and a day-long unconference.

The Kule Institute for Advanced Study at the University of Alberta is organizing this seminar on behalf of CHCI and centerNet. Rachel Hendery (Senior Lecturer in Digital Humanities, Western Sydney University) and Geoffrey Rockwell (Director, Kule Institute for Advanced Study, University of Alberta, Canada) will convene the New Scholars Seminar.

Graduate students and new scholars who want to attend DH 2107 but don’t have travel/accomodation support should apply. See if you qualify at:

https://www.ualberta.ca/kule-institute/news-events/kias-news-collection/2017/april/new-scholars-seminar-2017

New Scholars Seminar for Digital Scholars 2017 – Kule

www.ualberta.ca

SCSMI2017 CONFERENCE

The annual conference of the Society for Cognitive Studies of the Moving Image (SCSMI) welcomes you to the Aalto University, Helsinki, Finland, June 11th – 14th, 2017

We are looking forward to gathering a group of enthusiastic scholars, students and professional filmmakers to foster an interdisciplinary dialogue between moving image theorists, historians, critics, and philosophers, and scientifically-oriented researchers working on moving-image media.

Exciting topics, prominent keynote speakers, three tracks of inspiring presentations ranging from philosophical inquiries to aesthetics to reports of neurocinematic experiments on film viewing, just to name few of many. Missed our paper proposal deadline? Consider participating anyway!

Aalto University School of Arts, Design and Architecture (AALTO ARTS) is one of the most prestigious international universities of art, design and architecture in the world. Key areas of research are design, digital media, audiovisual representation, art, visual culture, well-being architecture and emerging technologies, and urban planning and design. The school’s history dates back to 1871.

The Conference includes presentations by internationally known experts in the field. A host of interesting social events are also being planned.

In addition to the three and half days filled with three tracks of programmed presentations and discussions, the event includes professionally interesting site visits.

The SCSMI2017 conference is organised by the Department of Media, Crucible Studio with Dr. Pia Tikka as conference chair, and the Department of Film, Television, and Scenography – all functioning within Aalto ARTS. In association with the Department of Film and Television Studies, University of Helsinki.

Find more and register at: scsmi2017.aalto.fi

 

Kutsu: Juha Varton Taiteellinen tutkimus -kirjan julkistamistilaisuus 11.5. klo 14

Tervetuloa Juha Varton TAITEELLINEN TUTKIMUS. Mitä se on? Kuka sitä tekee? Miksi? -kirjan julkistamistilaisuuteen torstaina 11.5.2017 klo 14

Paikka:  Node-galleria, Hämeentie 135 C, Aalto ARTS Taiteen laitos 5.krs (Arabian kampus)

Taideyliopistoissa on tehty, ohjattu, arvioitu ja analysoitu tutkimusta, joka on perustunut taiteelliseen toimintaan.  Taiteellisen tutkimisen ensimetreillä esitettiin kysymys, voiko jokin taideteko tai -teos olla taiteellista tutkimista.

Tämä on vakava kysymys, joka koskettaa käsitystämme tutkimisesta.  Tämä on myös vähemmän vakava kysymys, joka kuvaa suhdettamme taiteeseen: vaikka taide on elämän tärkeä osa, ilahduttaja, järkyttäjä, sulostuttaja, sen asema muiden ihmistoimien joukossa ei ole koskaan samanarvoinen muiden toimien kanssa.  Taiteeseen liittyy aina yksittäisyys, minkä vuoksi emme voi olla varmoja, onko se tarpeellista tai välttämätöntä, edes sille yksilölle, jonka taidetta se on.  Sehän voi olla vain jonkun erehdys, suuren luokan vitsi tai mielen hairahdus.  Yhden ihmisen taito ei ole ennustettava, varma ja vakaa.

Tutkimuksena tämä uusi alue on yhä alussa, avoin ja etsivä.  Se perustuu taiteilijan ammattitaitoon, menetelmiin, joita on koeteltu toistaiseksi vain toiminnassa. Olemme astumassa uuden askeleen, jonka jälkeen koettelu tapahtuu myös teoriassa, mutta ei missä tahansa teoriassa…

Kirjan julkaisee Aalto ARTS Books.

Aalto ARTS Books julkaisee kirjoja muotoilusta, mediasta, taiteesta, taidekasvatuksesta ja arkkitehtuurista.
Aalto ARTS Booksin kirjamyymälä, Hämeentie 135 A, 3. krs.
Aukioloajat: ma-ti 10–12 ja 13–16, ke 13–18, to–pe 10–12 ja 13–16.
Alennus aalto-yliopistolaisille –20 %


Taiteellinen tutkimus verkkokirjakaupassa:
https://shop.aalto.fi/p/996-taiteellinen-tutkimus/

Presentation on FabLabs in India, THU 11.5. at 17.30, Learning Centre

FabLabs and Entrepreneurship in India

Thursday 11 May 17.30-18.30
Aalto Fablab, Harald Herlin Learning Centre lower level
Otaniementie 9

Cindy Kohtala (Department of Design, Aalto Fablab, Open Knowledge Finland) recently visited three very different FabLabs in south India. She will present her impressions in an informal presentation on Thursday 11.5. Come to Aalto Fablab’s Open Day (12-17) and then stay for a dialogue on the diversity and potential of FabLabs internationally.

http://lib.aalto.fi/fi/
http://fablab.aalto.fi
https://www.fablabs.io

Teatterin tutkimuksen seuran kevätpäivä 2017

Teatterin tutkimuksen seuran kevätpäivä 2017

24.5.2017 klo 10:00–16:30
Tieteiden talo, Kirkkokatu 6, Helsinki, huone 404

 

TEATTERI JA TALOUS

10:00 Päivän avaussanat

10:05–10:45 Keynote Pauli Rautiainen: VOS-teatterit pirullisena ongelmana

10:45–11:15 Janne Tapper: Armi Ratian Marimekko – Theatre in Business

 

Tauko 15 min

11:30–12:00 Hanna Korsberg: Rahoitus ja poliittinen ohjaus suomalaisessa teatterissa

12:00–12:30 Ildikó Sirató: Tuote, kauppatavara, taideteos? Arvo ja hinta teatterissa.

(Tapaustutkimus Budapestin ensimmäisen yksityisen viihdeteatterin toiminta- ja

markkinapolitiikan käänteistä nykypäiviin asti)

 

Lounas 12:30–13:30 (omakustanteinen)

13:30–14:00 Laura Gröndahl: Muuttuva katsojuus: asiakas vai aktivisti?

14:00–14:30 Julia Pajunen: 13. tunti ja immersiivisen teatterin katsojuus

14:30–15:00 Saara Moisio: Yleisö kumppanina esittävän taiteen arvon muodostusprosessissa

 

Tauko 15 min

15:15–15:45 Hanna Suutela ja Riikka Venäläinen: Somemarkkinointi teatteriesitysten

mahdollisuutena

15:45–16:15 Mikael Eriksson / Esitystaiteen seura: Esitystaiteen seuran Rahoittajahaku-hanke

16.15 Päivän päätössanat

16:30–17:30 Teatterintutkimuksen seuran kevätkokous

TERVETULOA!

Guest lecture by Nina Czegledy at Media Lab DA Seminar, 11 May 2017, presentation by Andrea Mancianti

Welcome to the Media Lab Doctoral Seminar
Thursday May 11th from 17:00–19:00,
room 426, Miestentie 3 (Otaniemi), 4th floor.

DOM-L0003 Doctor of Arts at Media Lab Seminar
Responsible teacher: Prof. Lily Díaz-Kommonen

Guest lecture by Nina Czegledy, artist, curator, educator (CAN)

Presentation by Andrea Mancianti, opponent Archontis Politis

The seminar session is open for everyone interested in Aalto University.

Welcome!

See abstracts below.

 


Nina Czegledy:

Art as a Catalyst

One might re-consider the traditional interpretation of the term “Catalyst” in relation to Art and Science collaborations, especially as the term “catalyst” was originally used in chemistry for the volatile chemical element in a formula. According to a contemporary definition: catalyst means a person or thing that precipitates an event or change. Catalyst has however different functions in diverse situations – do art & science projects have the essential explosive chemical components to incite change? How is art, how is science and how is technology changing in this process? Are there any rules? How do we approach cultural differences? How can we define the underlying artistic, social and political motivations? What are the ethical concerns of collaboration between scientists and artists? This presentation is based on my own working practice on the intersection of art science and technology, mainly on the changing perceptions of the human body and its environment including a variety of social issues. In all the projects we focus on cross-cultural, inter disciplinary and inter generational matters.

Nina Czegledy, artist, curator, educator, collaborates internationally on art & science & technology projects. The changing perception of the human body and its environment as well as the paradigm shifts in the arts informs her collaborative projects.  She has exhibited and published widely, won awards for her artwork and has initiated, researched, lead and participated in forums and symposia worldwide. Czegledy is an Adjunct Professor, Ontario College of Art and Design University, Toronto,  Senior Fellow, KMDI, University of Toronto,  Research Fellow, Semaphore Research Cluster, University of Toronto, Research Collaborator Hexagram International Network for Research Creation, Montreal, Senior Fellow, Intermedia, Hungarian University of Fine Arts, Budapest. She is a Member of the Governing Board Leonardo/ISAST, Board Member AICA International Association of Art Critics Canada and Chair, Intercreate org New Zealand.

http://www.ninaczegledy.net


Andrea Mancianti:

Ecosystem and experience: composing and orchestrating for mixed reality immersive environments

The context of the present research is an intersection of live visual music, off-stage performance art and augmented/virtual reality. Its aim is to develop, through different artistic case-studies of increasing complexity, strategies to compose and orchestrate immersive, explorable, reactive, audio- visual ecosystems, where the audience is engaged in following autonomous trajectories within the experience. The case studies, ranging from small scale sketches to larger artistic productions, revolve around the exploration of three main continuums, with a particular interest for hybrid solutions and attention to the different degrees of participation user-spectator-participant-performer- composer:

• the axis ranging from game-like to performative pieces.
the reality-virtuality continuum, from real-world to augmented to fully virtual media.
• the axis from solitary to social modes of participation.

The research will be conducted within the practice-based artistic research methodology framework, where reflection and artistic practice are conceived as two aspects of the same activity, involving continuous reciprocal interference. Each project will be carried-on through trans-disciplinary workgroups with technologists and artists from different fields, alternating practical work and open discussions. This process will generate a “toolkit” that includes compositional methods, technical and technological solutions, software and hardware tools, to address the many challenges presented by the relatively new context. Each case-study will offer a specific test bench to verify in practice the aptness of artistic strategies and tools.
This research comes at a crucial moment in VR history, as for the first time there is a global effort into making affordable devices, particularly conceived for mobile VR, making this technology accessible for a much broader audience. Moreover, the artistic evaluation of novel software applications, could help shift the focus of these technologies from purely entertainment to experimental artistic applications, creating a platform keeping together technology enterprises’ investments, artistic creativity and critical thinking.
The research’s artistic outcomes will be presented to the community in the form of explorative, mixed-reality experiences. At the end of each case study, interviews, questionnaires and discussions with the participants in different roles, will gather feedback and comments on the experience, complementing the documentation coming from audio-video recordings, pictures and sketches. Ecosystem and experience will be the guiding metaphors suggested to enquire the relational nature of these events, where their participants, the spaces they dwell and the technology they involve, will all be taken into account within a holistic compositional approach.

God why are you silent?bnAndrea Mancianti is a composer, performer and media artist devoted to work with the hybridisation of sound, movement and space and digital tools. He holds an MA in composition and music technology (2012, Conservatory of Florence) and a BA in Philosophy (2006, La Sapienza, Rome). He also participated to the IRCAM’s Cursus 1 in Paris (2013-2014). Currently he is a PhD candidate in the department of Media, in the school of Arts, Architecture and Design of Aalto University of Helsinki.
With his work, that include music compositions, installations and mixed media performances, he seeks to investigate compositional and performative aspects of interconnected audiovisual ecosystems, where real-word phenomena extend in the virtual digital world and complex feedback networks are established between the two realm. With media artist Roberto Pugliese is a founding member of quietSpeaker studio, a duo creating audiovisual performances and interactive installations.
His works have been performed in Europe and Usa, for institutions such as Ircam (Paris), Biennale Musica (Venice), Impuls and KUG (Graz), Muziekcentrum De Bijloke (Ghent), Centre Henri Pousseur (Liege), STUK (Leuven), Boston University (Boston), Nuova Consonanza (Roma), Sibelius Academy (Helsinki) and others.

Call for Workshop papers: 1st EAI International Conference on Technology, Innovation, Entrepreneurship & Education – Holonovels

Please note: Due to many requests, the submission deadline has been extended and the conference postponed.

See new dates below!

1st EAI International Conference on Technology, Innovation, Entrepreneurship & Education

September 11, 2017, Canterbury, United Kingdom

Call for Workshop papers:

Holonovels –  New Frontiers for Engaging Arts and Sciences in Future-Oriented Design

This workshop encourages creative contributions that take the form of original narrative fiction, such as science fiction prototypes (SFP), design fiction, scenario based design, or related contributions. To form a focal point, we are asking authors to use the STAR TREK ® HOLODECK® as inspiration for their stories and discussions. In general, a HOLODECK – a space in which simulations of people, objects and environments that seem to be real can be created and can be interacted with – is a plot device to frame stories and discussions. The Holodeck is an imaginary concept, but we hope that its futuristic nature will motivate ideas that will be transferable to our own world, enabling discussion that range from concepts for new technologies to concerns about their societal or ethical use.

Keynote speaker: Gene Dolgoff – The Man Behind the Holodeck

http://educateinnovate.org/2017/show/keynotes

Topics

In more detail, topics we would be particularly interested in receiving ‘holonovels‘ on (but not limited to):

·         Artificial Intelligence

·         Simulated and Virtual worlds, Telepresence

·         Virtual – Augmented – and Mixed Realities (VR, AR, MR)

·         Haptic technologies

·         Cyberspace dramas, Narrative Environments

·         Human Factors, Human-centred Design, User Experience

·         Virtual Staging, Screenwriting techniques (e.g. screenplays, storyboards)

·         Game design

·         Social, political, legal, art or business applications

The holonovel should be essentially seen as a new medium, to be considered not just by engineers and scientists but also by artists and designers. This will ensure that many perspectives, affordances, boundaries and opportunities of this new medium can be considered before such technology actually exists. Therefore, we encourage contributions that cross professional boundaries, especially between the arts and sciences. Although papers based around fictional narratives are encouraged, we do not want to limit the content of the contributions, so we also welcome papers looking at aspects of the development of “holodecks” from any perspective.

Paper Submission

·         Workshop Paper Submission deadline – 30 June 2017

·         Workshop Notification deadline – 31 July 2017

·         Workshop Camera-ready deadline – 14 August 2017

The proceedings of the HOLODECK WORKSHOP will be published together with the proceedings of TIE 2017 by Springer and made available through LNICST. Papers must be formatted using the guideline from the guidelines from Author’s kit section.

More information:

http://educateinnovate.org/2017/show/home

http://educateinnovate.org/2017/show/HOLODECK

(*STAR TREK, HOLODECK and related marks are trademarks of CBS Studios Inc.)

http://memory-alpha.wikia.com/wiki/Holographic_novel

Best Regards,

Conference Workshop Chairs,

Tiina Kymäläinen
Human Factors, Virtual and Augmented Reality, VTT Technical Research Centre of Finland Ltd.

Jim Hensman
Serious Games Institute, Coventry University

The Call for Presentations: Global Digital Humanities

CfP: Global Digital Humanities

Workshop Event at the University of Helsinki and Aalto University (Helsinki), 29-30 May 2017

Organizer: Prof. Dr. Xenia Zeiler, South Asian Studies, University of Helsinki
Collaborators: “DIG_IN: Digital Humanities Education Initiative Finland-India” (CIMO collaboration between South Asian Studies and HELDIG at HY, Aalto University and Srishti Institute of Art, Design and Technology in Bangalore/India), “Deep Learning and Semantic Fields in Akkadian Texts” (University of Helsinki)

As Digital Humanities becomes increasingly recognized as a significant discipline and embedded in university curricula internationally, it is instructive to recognize that most scholarship relevant to the discipline is still predominantly from Anglo-American countries such as the United States, United Kingdom and Australia. The event aims to demonstrate how diverse cultural, intellectual and linguistic contexts can and even necessarily must fruitfully contribute to shape the future direction of the discipline.

The 2 day seminar will be held at HY and Aalto University, and invites interested researchers from all levels (junior and advanced) to present and/or discuss their work, and students to take part. Thus, it will bring together researchers working on DH relevant themes beyond European and North American contexts, offer a platform for exchange on themes, methods and approaches, and in general, enhance the awareness for and visibility of DH research located beyond the hegemonic context. The reasoning for this is twofold: firstly, it is in the spirit of DH to encourage collaboration, remixing, and remediating, and secondly, to allow for a wider audience to access diverse culturally and locally inflected versions of DH in a quest to enlarge the scope of the discipline beyond the hegemonic.

If you are working on a DH relevant/related theme beyond European and North American contexts – be it with material and/or methodologies which originated beyond ‘Western’ contexts, or make use of broader global approaches, please contact Xenia Zeiler (xenia.zeiler@helsinki.fi) at the latest by 5 May 2017 with a title and short abstract. The workshop will be organized as a platform for discussion and getting to know each other’s work primarily, thus also work in progress is welcome. Potential themes include (but are not limited to) Global DH as related to

  • Archaeology and History
  • Design
  • Linguistics
  • Video Games

The event is free of charge, and we look forward to a fruitful discussion.

The event is intended to have a workshop atmosphere, and also work in progress and esp. doctoral students are very welcome.

The major reason is to bring together people in the larger Helsinki region working on various aspects of DH beyond Europe, and to get to know each other. We understand DH to include not only the level of developing/applying digital tools on cultural material, but also the level of researching digital media (f.e. social media) and their interaction with society.

The deadline for submitting a note of interest and title/short abstract (~150 words) is now extended to 5th of May 2017.