Researching Gamification: Strategies, Opportunities, Challenges, Ethics

CHI 2015 Workshop

From social sciences to biology, gamified applications and games are being increasingly used as contexts and tools of research: as “petri dishes” for observing behavioral dynamics; as sources of ecologically valid and/or “big” data on user behavior; as crowdsourcing tools for research tasks; or as means to motivate participation. However, their use also entails many open questions and deep ethical ramifications. This one-day workshop, co-located with CHI 2015 in Seoul, Korea, invites HCI and game researchers as well as industry practitioners and ethicists to advance the practice of using gamified systems and games as research contexts and tools in an ethical manner.

 

Deadline for submissions is January 19, 2015

– See more at: http://gamification-research.org/chi2015/#sthash.LdQScsAH.dpuf