Monthly Archives: October 2020

Media in the Space

In this article, we do not refer to the environment as in the atmosphere, but to extend beyond the atmosphere at a distance where the earth’s gravitational pull acts on the object at a lighter degree (Low Earth Orbit). Objects in low-Earth orbit are at an altitude of between 160 to 2,000 km (99 to 1200 mi) above the Earth’s surface (Williams, 2017).

The layers of our atmosphere showing the altitude of the most common auroras. Credit: Wikimedia Commons

Credit: ESA

Along with the development of space science and technology, the universe gradually becomes an infrastructure of communication technology. Satellites, spacecraft, missiles, and spacecraft are launched every year. Much of the space infrastructure is located in the Low Earth Orbit. On one hand, media infrastructure in space surely led to human development, enabling possibilities of technology, such as global communication, the internet of things, GPS, thermal imaging, and so on. On another hand, environmental issues are also raised, as space debris has become a prominent issue that is in constant discussion. The European space agency estimates the number of space debris as of February 2020: 34000 objects bigger than 10cm, 900 000 objects greater than 1cm to 10 cm, 128 million objects greater than 1mm to 1cm. Some methods have been discussed to clean up space debris but we are uncertain about the effectiveness of them.

I propose we think critically about the impacts of our innovations, wherever humans can reach, to minimize negative future effects while at the same time soliciting development for humanity.

References:

Williams, 2017. What is Low Earth Orbit? URL: https://www.universetoday.com/85322/what-is-low-earth-orbit/ Accessed 26th Oct 2020.

The European space agency. Space debris by the numbers URL https://www.esa.int/Safety_Security/Space_Debris/Space_debris_by_the_numbers Accessed 26th Oct 2020.

Terrain textures of infrascapes: photo-essay.

In order to understand media-nature interactions, it is quite important to understand that “media analysis starts in landscapes, which themselves include both historical and ecological aspects”. [1] So why is it still, nowadays, that media and nature have a disconnected relationship? Our landscapes are forever changed with the magnificence of power plant chimneys, electrical lines, oil ports, to name a few. The structures and the influence of them are visible from a distance and are there for us to notice without even realising. However, what about the ground and terrain of Earth these majestic structures are built on? What about the close-up view of these terrains that infrastructure stands on?

This photo-essay is exploring the terrain textures of Kruunuvuorenranta, where one of the oil silos of Helsinki is located. The oil silo, nowadays, is mainly used as an event venue for exhibiting art installations and organising events; however, the nature and terrain around it is changed, forever, due to toxic spillage. How these textures differ from pure terrains in nature? Is there “purity” in nature even, nowadays? The discourse in nature purity.

(All photography is by the author, 25 October, 2020, Kruunuvuorenranta)

References:

[1] Bhowmik, Samir and Parikka, Jussi.. (2019).Infrascapes for Media Archaeographers. Schwabe Verlag Berlin GmbH. pp 183-193.

Internet of Things (IOT)

Internet of Things (IOT)

An increasing number of devices are electronic and networked with each other and connected to the Internet. Radio transmitters connected to the devices collect, identify data via compatible networks, and communicate with each other. These devices are called IoT, or Internet of Things. According to a broader definition, cyber systems are also called IoTs. It can be defined as a dynamic, i.e. constantly changing and evolving, global network infrastructure, i.e., a network infrastructure in which physical and virtual “objects” have an identity, i.e., identity, physical characteristics, and a virtual personality. Intelligent interfaces, ie user interfaces that can, for example, adapt to the needs of different users or anticipate user activity, transmit information seamlessly between objects and the data network. The goal of development is for IoT to enable people and devices to connect anytime, anywhere, anytime. IoT increases everyday comfort and ease of use and can be used by both society and individual citizens. [1]

photo 1

The devices are characterized by the fact that they can be used to combine anything, such as smart watches, security systems, activity bracelets, smart homes, remote heating devices, airplanes, gates and doors, home appliances, consumer electronics, just to name a few. The Internet of Things consist of a growing list of Intelligent devices that would augment, optimize, and interconnect every aspect of our daily lives. An object, such as a car, electrical appliance, or grocery, can connect directly to the Internet through a computer component that has an IP address. The component can be, for example, a sensor, an RFID chip or a WLAN chip. Sometimes it is sufficient for the object to have an identifier, such as a parcel delivery code or a unique identifier modified from the registration number of the vehicle to enable the object to be identified on the Internet. The object does not then need to be connected  directly to the internet. Energy companies have provided consumers with smart meters that provide consumers with real-time information on consumption and energy companies can remotely read meters. The Internet of Things can also be utilized in logistics, in which case, for example, food can be measured ambient temperature in the supply chain, and alerts you if the temperature exceeds or falls below a certain limit. [2]

In recent years, digitalisation has also raised its head in the most traditional fields, and drones, for example, are already used in reindeer husbandry to detect reindeer herds from the air. In Oulu, reindeer herding is being developed under the auspices of IOT technology, and as a result, a Rudolf device was created, which can be used to monitor the health status and location of reindeer through a mobile application. In the future, the technology could even be used to prevent animal diseases and traffic accidents. With Rudolf, tracking even a single reindeer is effortless. [3]

photo 2

Digital applications extend their tentacles everywhere in society. Electronic warfare is also present on the battlefield with ubiquitous armored vehicles at the forefront of the attack, in support of the air operation and as part of the reconnaissance system on land, sea and air. Electronic warfare inquires and disrupts enemy systems and protects its own forces from the effects of enemy electronic warfare. [4]

In 2020, the number of connected devices per person was 6.58 and the total number of devices was 50 billion. Smart home appliances in households is highest in China, second highest in the US and third highest in the EU8. [5] Every second 127 new devices are added connected to the internet.

The Internet of Things as a concept is often dated to Mark Weiser’s work on ubiquitous computing at Xerox Parc in the 1980s and 1990s, 9 and as an actual term is dated to 1999, another pivotal  moment in the concept’s  elaboration  is 2008, the year when Internet-based machine-to-machine connectivity surpassed  that of human-to-human connectivity.

Behind the screen

Household objects that are currently being transformed into electronic technologies is not only lengthening, but also beginning to constitute a categorically different media “ecosystem.” How might an attention to these material and environmental effects provide an opportunity for generating new areas of environmental intervention in relation to sustainable media? We can no longer just stare at our own equipment but we must also try to see it from a broader perspective. What lies beyond the screen, of how hardware unfolds (avautua)  into wider ecologies of media devices, and of how electronic waste may evidence the complex ways in which media are material and environmental?

Energy meters are one  example of how recurring access to data about energy consumption is meant to influence behaviour and bring about a reduction in energy use. Attempts have been made to study the routes of how waste is travelling across United States by adding electronic tags into the trash items and tracking their journey.

“Thingification” is an overtly material approach to the previously “virtual” concerns of digital media, and is an industry strategy that is meant to expand the reach, capacities, and economic growth of the Internet. Thingification may make any number of activities and practices within our everyday lives more efficient, sustainable, and safe

Rethingification does not simply involve mapping out the static stuff that constitutes any particular media technology, but rather requires attending to the ways in which things attract, infect, and propagate mediatized relations, practices, imaginaries, and environments. A critical and material media studies might then begin to develop methods and modes of practice that adopt an experimental set of approaches to re-thingification.

Re-thingification of things

IoT has a lot of potential, but its information security is weak or almost non-existent, as systems and devices have been developed for the market quickly and often without compromising on information security requirements. Another challenge is the lack of concrete preparedness for the potential threats to social systems posed by the IoT. For example, in industrial, transport and energy production sites, poorly protected IoT activities can cause significant damage, the effects of which can extend to society at large. [1]

A society built on a large sector of digital information networks is vulnerable in many ways. We have got a taste of the lack of information security in an extensive data breach that targeted patient data in Finland. Cyber ​​hacking can do great damage to the lives of individuals and damage the structures of society. Examples include ensuring the security of power plants, electricity networks and water distribution.

Computer hackers, organized crime, and various fanatics form their own war front, with a front line everywhere. Organized crime can afford to buy the best computers and encryption software on the market. This allows drug offenders to exchange information under the noses of authorities with their 128-bit encryption. Breaking such encryption, according to Adams, will take 40 billion years from a Cray supercomputer. So figuring out the code is laborious even for the U.S. security agency NSA, which is said to have a nearly three-acre cave full of supercomputers. In his book “The Next World War” (1998), James Adams says that high technology means not only superior military power but also a very high degree of vulnerability. For example, a touring man managed to black out four U.S. air control centers while burning a dead cattle in a pit they dug. Below happened to be an important fiber optic cable. [6]

photo 3

As one text collected in The Crystal World Reader, and drawn from the US National Mining Association, remarks, there are at least sixty-six individual Minerals that contribute to a typical computer, and “it should be evident that without many Minerals, there would be no computers, or Televisions for that matter. The minerals needed to build computer networks are not an inexhaustible natural resource. Digital waste is also something that cannot be ignored in the debate on digital information networks.

What do these distributed arrangements and materialities of computation enable, what processes and relations do they set in play and require, and what new environmental effects do they generate? The actual and anticipated debris of electronics might provide one way that we could tune into these material processes to develop practices that speculate about material politics and relations in order to be less extractive and harmful. But this approach would require a re-thingification of things, particularly the Internet of Things.

Reference:

Jennifer Gabrys, “Re-thingifying the Internet of Things,” Sustainable Media: Critical Approaches to Media and Environment, eds. Nicole Starosielski and Janet Walker, New York and London, Routledge, 2016: 180 – 195

[1] https://peda.net/jyu/it/do/kkv/6kvjvtt/6tth/iotieei2

[2]  https://www.ficom.fi/ict-ala/tilastot/iot-esineiden-internet

[3]  https://www.dna.fi/yrityksille/blogi/-/blogs/oulussa-porotaloutta-kehitetaan-nb-iot-teknologian-siivittamana

[4]  7https://upseeriksi.fi/koulutusohjelmat/maavoimienko

[5 ]  The Mobile Economy 2020, GSMA

[6]  https://www.oulu.fi/blogs/seuraava-sota-on-digitaalinen

photos:

1. https://peda.net/jyu/it/do/kkv/6kvjvtt/6tth/iotieei2/iotieei2/e

2. https://www.dna.fi/yrityksille/blogi/-/blogs/oulussa-porotaloutta-kehitetaan-nb-iot-teknologian-siivittamana

3. https://www.digital-war.org/blog

Circuit bending – Giving a new purpose to the forgotten devices

Creating sound instruments by adding and manipulating the electronic “brains” could be traced back to the middle of the 18th century when a Czech theologian Václav Prokop Diviš invented the Golden Dionysus (Denis d’Or) that is considered to be the first electrified musical instrument. Unfortunately, the instrument was sold in Vienna after his death in 1765, and soon after it vanished without a trace, therefore many are skeptical if the instrument was the first electrophone or not. It was mentioned that the instrument produced sounds when the iron strings charged with electricity were struck. The circuit behind it could imitate the sounds of a whole variety of other instruments, including chordophones such as harpsichords, harps and lutes, and even wind instruments.[4][5]

(Figure 1: Denis d’Or – the first electrophone)

In regards to circuit bending as we know it today, Reed Ghazala is the father of the technique that is widely popular even today. He pioneered and named the technique in 1966, when he accidentally discovered it by leaving the circuit of a small amplifier exposed, causing the short-circuited that started to produce oscillating, synthesizer like sounds. He later created instruments for many prominent musicians and media companies. Circuit bending started to become increasingly popular in the late 90s between the sound art/design communities and many interesting circuit bend instruments/projects are being reborn every day from the long-forgotten devices.[1][3]

Interesting interview with Reed Ghazala: https://www.youtube.com/watch?v=KHDL9iGxDPM

(Figure 2: One of Reed Ghazala’s circuit-bent instruments)

But why circuit bend? We could consider circuit bending as the art of creating an output the was not originally intended by the creators of the object. That means that with a little knowledge about electrical components and circuits one can revitalize a long-forgotten device and give it a new purpose. Either it’s a kids toy or an audio bible, picked at a market fare or found in an attic, a sound designer can achieve pretty impressive results just by changing a couple of capacitors or resistors, adding a couple of potentiometers, or just a jack so he can connect the modified device to the rest of his equipment. That creates a personalized instrument and of course, prevents the pile of forgotten circuits from ending up in a garbage dump, or a recycle center, slowly decomposing and impacting the effect on our environment long after it was disposed of.[2]

References:

[1]Ghazala, Reed (2005), Build Your Own Alien Instruments, Wiley Publishing, Inc., Indianapolis, Indiana, USA

[2]Hodgson, Jason. (2017). Circuit-Bending: A Micro History Introduction to the topic of discussion.

[3]Wikipedia, 2020, Reed Ghazala, Last modified June 11, 2020, https://en.wikipedia.org/wiki/Reed_Ghazala

[4] 1753 Denis d’Or, 2020, http://www.electrospectivemusic.com/denis-dor/

[5] World’s First Electronic Instrument — From 1748, 2016, Last modified March 3, 2016, https://mmmmaven.com/tag/denis-dor/

Figure 1: https://mmmmaven.com/tag/denis-dor/

Figure 2: https://i.pinimg.com/originals/b4/1f/6e/b41f6e37ec2d43e1108b7c5a2bf2804e.jpg

The Right to Repair

In their article “Zombie Media: Circuit Bending Media Archaeology into an Art Method”[1], Garnet Hertz and Jussi Parikka propose repurposing media and electronics that are past their prime as a method of media archeology and an artistic practice. Reading this, I wondered how the practice will be affected by the miniaturisation of electronic components. Gone are the days of easily modifiable circuits with through-hole electrical components; modern circuits use surface-mounted components and multilayered PCB boards. Most examples of circuit bent electronics are old for a reason: modern electronics are difficult to modify.

Through-hole resistors

Surface-mounted resistor

Related to the difficulty of modification is the challenges in repairing electronics. Modern electronics are notoriously difficult to fix once broken. This difficulty is in part caused by their complexity and the aforementioned modern construction methods, but crucially it is also because of purposeful obstruction by the companies that produce the electronics. Not only do companies by design make the electronics difficult to repair, for example by using proprietary screw heads to make the cases difficult to open, but many, such as Apple Inc, make it contractually illegal to even open the device. No wonder that 57% of Europeans report not fixing their phones because of expensive or unavailable repair options[2].

In reaction to this, a movement has emerged in the past decade calling for the right to repair. It advocates for legislation which would make repairing easier, by making contractual repair restrictions illegal and by compelling companies to release documentation for how to repair their devices. Having originally gained traction in the US in cases such as automobile repair and farmers not being allowed to repair their tractors, the movement has now caught root in the European Union. A “Circular Economy Action Plan” draft in 2020 calls for the standardization of parts, such as charge cables for phones, and for making it easier for consumers to have their electronics repaired[3].

[1] “Zombie Media: Circuit Bending Media Archaeology into an Art Method”, Garnet Hertz & Jussi Parikka

[2] “Identifying the Impact of the Circular Economy on the Fast-Moving Consumer Goods (FMCG) industry: Opportunities and challenges for businesses, workers and consumers – mobile phones as an example”, European Economic and Social Committee, 2019,  https://www.eesc.europa.eu/en/our-work/publications-other-work/publications/identifying-impact-circular-economy-fast-moving-consumer-goods-fmcg-industry-opportunities-and-challenges-businesses 

[3] “Europe Wants a ‘Right to Repair’ Smartphones and Gadgets”, New York Times, 2020, https://www.nytimes.com/2020/03/12/world/europe/eu-right-to-repair-smartphones.html

Plastopocene [*]

We are used to take plastic for granted as part of our lives. Plastic is everywhere. More than 300 million tonnes of plastic is produced each year, and according to a UN report, more than 9 billion tonnes of plastic is produced worldwide [1]. By the early 20th century, plastics were used in electric lighting, telephones, wireless telegrams, photography, and sound recordings. In fact, when we look at media devices commonly used over the last century, we find that plastics were crucial to a number of popular media technologies. In 1948, Columbia records introduced a vinyl record. Lightweight polycarbonate plastic is also used in c-cassettes, MiniC´Discs, DVD and Blu-Ray.

Plastic is present in the food packaging, clothing, electronics and pharmaceutical industries, as coatings, in the photographic and film industries, in consumer goods, in childcare – almost everything around us. The electronics industry in Europe uses an estimated 6% of plastics [11] and15-25% of the microelectronics in use (eg smartphones, data computers, tablets) is plastic. Plastic is an ideal insulator because it has poor electrical and thermal conductivity, good formability and is lightweight.

Plastics can be divided into thermoplastics, which do not change when heated and can be reshaped, and disposable plastics, which are used in circuit boards, for example, due to their plasticity and good heat resistance. It usually ends up in a landfill.

In addition, there are bio-based plastics, which refer to plastics processed from renewable raw materials of biological origin. Biodegradable plastics are materials that degrade through a biological process into carbon dioxide and water. Contrary to popular belief, bio-basedness is not a prerequisite for biodegradability or vice versa. [2]

A 1956 world oil production distribution, showing historical data and future production, proposed by M. King Hubbert – it had a peak of 12.5 billion barrels per year in about the year 2000. As of 2016, the world’s oil production was 29.4 billion barrels per year

 

From deep time to the 6th massextinctions

Over more than two hundred years, technocultural systems have transformed significant shares of the Earth’s fossil fuels into heat and plastic. The formation of fossil fuels takes thousands of years, the culture of the plastics industry – extraction, transport, trade, fractionation and conversion into monomers and then polymers and then products that are sold, used and disposed of – takes place within a few months (Marriott and Minio-Paluello 2014) [12]

The overall impact of human societies on earth has led to the anthropocene, a new geological era.

A huge number of living systems are not keeping pace with the ecological changes caused by anthropogenic industrial activities. While some species thrive in these changed conditions, there is an ongoing sixth wave of mass extinction that will be of immense importance to our planet and habitats. This is despite the fact that more than 99 percent of the species that have occurred on Earth have already become extinct (McKinney 1997: 110).

An estimated 5.25 trillion plastic particles floating in the oceans with an estimated total weight of 270,000 kilos. Plastic debris accumulates into large spins that only collect more debris with them.

By 2050, it is estimated that there will be more plastic in the seas than fish.

-Plastics are known to release chemicals that are harmful to the environment, but according to a new study, they also release the greenhouse gases methylene and ethane into the atmosphere. Polyethylene, which is also the most common type of plastic, proved to be the worst producer of greenhouse gas emissions. Polyethylene is used in plastic bags, among other things, and accounts for more than a third of all plastic produced in the world. [3]

Certain forms of bacteria have evolved to inhabit the plastic vortices of the oceans and use it for food. Bacteria are responsible for the most significant changes in the biosphere, the atmospheric oxidation event that occurred 2.3 billion years ago. Microbes also live in the digestive tract of all vertebrates and are responsible for digestion. This raises the question of what we should protect. Aesthetic differences are crucial here; is an easier to feel compassion for a penguin than a micro-organism that requires an electron microscope to examine.

E-waste management, recycling,  environmental pollution and health risks

Since 2015, the global rapidly growing amount of e-waste has exceeded 42 million tons. This poses an ecological, health, ethical and colonialist problem. The global north supplies enormous amounts of waste for recycling and storage in the global south. In the words of geographer David Harvey, “the capitalist economy does not solve its problems, it only moves them from one state to another” **. [4]

Electronic waste mountains are a serious environmental and health risk. Equipment often contains mercury, lead and other heavy metals, various fluorescent and flame retardants, and plastics that, if improperly handled, can contaminate soil, air, and water.  [4] The primary problem of incineration arises from the presence of halogenated flame retardants which release toxic gases. Metals are separated from circuit boards by heating and dissolving in acid. When soaking, wastewater enters rivers as well as soil. In addition, the chemicals used in e-waste treatment are very dangerous to health, and respiratory diseases, for example, are common among scrap collectors in developing countries. Many of them are minor children. E-waste toxins can also cause a variety of birth defects, nerve damage, cancer, and many other health hazards [4]

In the words of geographer David Harvey, “the capitalist economy does not solve its problems, it only moves them from one state to another” **. [5]

Photo: IMPEL-EU European Union Network for the Implementation and Enforcement of Environmental Law

Chemicals that disrupt the endocrine system

Many chemicals are used in the processing of plastics and plastic compounds, which have been found to interfere with the human endocrine system, which is the body’s hormonal function responsible for regulating metabolism, growth, development, reproduction and mood. More common endocrine diseases include diabetes, bone loss, obesity, and various thyroid diseases. [6] How important are the chemicals in plastic compounds in the pathogenesis of these living standards diseases.

The greatest concern about the presence of BPA and phthalates has been raised in food and beverage packaging where chemicals can where chemicals can dissolve and be ingested. In particular, the use of BPA-based polycarbonate in baby bottles has been a concern and in many countries their sale is prohibited by law. BPA and phthalates can be found on computers, CDs and DVDs, and, surprisingly, also on thermal papers, commercial receipts, and ATM printouts. It has been found that BPA is absorbed more efficiently if the skin is wet or oily, whether it has been in contact with e.g. moisturizer or sweaty.

Life after plastic

Modern industrial societies are based on the idea of ​​continuous economic growth. Full employment and welfare services are dependent on economic growth, as are debt and growth-based financing and investment systems. A halt in economic growth would mean the dismantling of services and support systems, debt restructuring, bank failures, high unemployment and the downsizing of the entire welfare state. [7]. Growth and development are largely based on the oil industry, the production of plastics and thus the media at the heart of cultures. Communication, transport, stock exchanges and logistics are built on digital media.

In discussions about the collapse of industrial society, the most topical issue is most often the peak of world oil production defined by M. King Hubbert, followed by the inevitable decline in total production. As oil is the world’s main source of energy and its importance is further emphasized in key areas of society’s infrastructure, the oil peak is considered to be an insurmountable problem and the cause of the collapse. What makes the issue topical is the fact that many people assume that the oil peak was passed between 2005 and 2011, when the world economy would have already reached its peak and would soon go into recession. For example, the financial crisis of 2007-2009 is considered to be the result of an oil peak. [8]

Heinberg does not believe that the oil peak can be solved by technical solutions, as the world economy and technological development are far behind the current problem, oil is also crucial for the production of other forms of energy, and a viable form of energy would only delay rather than prevent a collapse. In his book Powerdown; Options and Actions for a Post-Carbon World, he puts forward as a primary solution a cultural change of direction in which the world abandons the pursuit of growth and high consumption. [8]

Jonathan Huebner, for his part, defined the innovation peak of technological development by comparing the list of major inventions from the Middle Ages to the present with the world’s current population. He found that the peak of innovation was reached as early as 1873 and that the average innovativeness of the world’s population declined throughout the 20th century, despite the fact that the population was more educated and more funds were devoted to research. Based on the innovation curve he has formed, he estimates that in 2005, 85% of all innovations had already been made. According to him, technological development is limited not only by what is physically possible to invent, but also by what is economically possible or sensible to invent. [9]

The collapse of industrial society is seen as a dramatic chain of events that would result in famine, epidemics, the collapse of democratic systems, population displacement, the collapse of safety nets and chaos. As a significant difference from historical collapses, the collapse of industrial societies is seen for the first time in world history as a purely global phenomenon. On the other hand, if humanity is able to renew its culture and values, according to Thom Hartmann, it is possible to build a new society after the collapse that is not based on private property, growth, subjugation and destruction and could therefore be more permanent in structure. [10]

Alternatives are being sought for oil and substitutes are being developed for plastics, such as sunflower oil, seaweed, cellulose and milk. The production of biodiesel, which takes land away from food production, has already been criticized. What about when you want to make more bio-based plastics on the market. It therefore makes sense to focus on the development and production of bio-based plastics in raw material sources that do not compete with food production, [11]

Of the substitutes being developed as a sustainable solution, there are hardly any. They do not solve the problems of continued growth and over-consumption or acquisition. The only solution on a sustainable basis is to seek out the structure of society, worlds of values ​​and material-centredness from society and to look for alternative models of action.

Painting

REFERENCES:

-TECHNOFOSSILS of the ANTHROPOCENE
Media, Geology, and Plastics / Sy Taffel

* ´Plastopocene´ -term copied from: https://ekokumppanit.fi/muoviopas/

[1]  /https://www.maailma.net/uutiset/tuore-tutkimus-muovi-luultua-vaarallisempaa-paastaa-ilmakehaan-kasvihuonekaasuja

[2] s/https://www.pakkaus.com/biopohjainen-ja-biohajoava-muovi-eivat-tarkoita-samaa/

[3]  /https://www.maailma.net/uutiset/tuore-tutkimus-muovi-luultua-vaarallisempaa-paastaa-ilmakehaan-kasvihuonekaasuja

[4]   /https://eetti.fi/vastuullinentekniikka/

/https://www.maailma.net/nakokulmat/muovigaten-jalkipyykki-mita-muovin-dumppaaminen-kehitysmaihin-kertoo-taloudellisesta; **citation  from David Harvey´s lecture ’The Enigma of Capital”, which was arranged in  London School of Economics 26.4.2010

[5] /https://www.maailma.net/nakokulmat/muovigaten-jalkipyykki-mita-muovin-dumppaaminen-kehitysmaihin-kertoo-taloudellisesta; **citation  from David Harvey´s lecture ’The Enigma of Capital”, which was arranged in  London School of Economics 26.4.2010

[6]  https://www.vaasankeskussairaala.fi/potilaille/hoito-ja-tutkimukset/erikoisalat/storningar-i-hormonbalansen-och-amnesomsattningen—endokrinologi/

[7] “Hyvinvointivaltio vaarassa”, Helsingin Sanomat 30.9.2010, s. A5

[8]  Grupp, Adam: Peak Oil Primer energybulletin.net. Energy Bulletin

[9]  Huebner, Jonathan: A possible declining trend for worldwide innovation

[10]  Hartmann, Thom: The Last Hours of Ancient Sunlight. New York, NY: Three Rivers Press, 1997

[11] /https://ekokumppanit.fi/muoviopas/

[12]  TECHNOFOSSILS of the ANTHROPOCENE
Media, Geology, and Plastics

Sy Taffel

Unnecessary digitalization of household appliances

The digitalization of our everyday life in the past couple of decades is a consequence of the massive technological development. While many “gadgets” that humanity invented make sense and do benefit our daily tasks, the desire to make every possible household item “smarter” is in my opinion completely unnecessary.

The Internet of things or “Smart household items” as the industry likes to call them started to appear at the break of the 20th and 21st century when internet technology was slowly getting more accessible to the wider public. The first internet-connected appliance was invented at Carnegie Mellon University, where they made a smart Coca Cola vending machine. It was able to report its inventory and whether newly loaded drinks were cold or not. The idea was born, improved, and spread around in the following decades. [3]

The Internet of things could be divided into consumer, commercial, industrial, and infrastructure technology. While I can understand the reason and the benefit of the internet of things in said categories, the consumer part presents more problems than benefits. But for some reason, the consumers would like to use the interconnectivity with every single thing that surrounds them, even if it doesn’t make any sense. And of course, where there’s demand there’s money and therefore more and more standard household items started to become “smarter”. The research shows that the number of household items that could be connected to the internet will drastically increase in the following years. [1]

(Figure 1: Each second 127 new devices connect to the internet) [2]

We have to realize that circuits/parts that enable connectivity include precious materials that and being excavated deep beneath the earth’s soil and are for the past couple of decades impacting our environment in the worst way possible.

We also have to ask ourselves if we really need all that, especially from the consumer perspective? Does your coffee machine need to have a built-in clock with timer functions? Does it have to be connected with your oven that can access hundreds of different recipes online? Do all of the shutters and lights in your house have to be connected in an app that enables you to control them wirelessly? The technology made us lazy and spoiled and it seems like we are prepared to sacrifice our planet for our own desire of ultimate comfort. [4]

References:

[1] Jennifer Gabrys, “Re-thingifying the Internet of Things,” Sustainable Media: Critical Approaches to Media and Environment, eds. Nicole Starosielski and Janet Walker, New York and London, Routledge, 2016: 180 – 195.

[2] & Figure 1.: CPA Canada – Mathieu De Lajartre, 2019, Infographic: The Internet of Things (IoT) is a booming business, Last modified February 13, 2019, https://www.cpacanada.ca/en/news/world/2019-02-13-internet-of-things-infographic

[3] Wikipedia, 2020, Internet of Things, Last modified October 4, 2020, https://en.wikipedia.org/wiki/Internet_of_things

[4] PCMag, 2020, The Best Smart Home Devices for 2020, Last modified August 27, 2020, https://uk.pcmag.com/smart-home/85/the-best-smart-home-devices-for-2020

 

The role of Internet of Things creators

The internet is not only about connecting people but also about connecting things. Technological developments have enabled things to sense and share their experience with other things, with or without human interference. (Hougland, 2014). Jennifer Gabrys (2016) takes a focus on the Internet of Things’ (IoT) environmental impacts, pointing out that the increase of IoT devices and applications or “Thingification ” also means the proliferation of digital artifacts and infrastructures. By 2025, it is estimated that there will be more than 21 billion IoT devices (Symanovich, n.d.). Below is a data visualization of the Top 10 IoT segments in 2018 based on 1600 real IoT projects (Scully, 2018). The explosion of IoTs innovations certainly leads to opportunities for both economical and societal developments, while raising critical questions concerning digital obsolescence and thus, its impact on the environment. 

In my opinion, important questions for IoT creators to ask when inventing new ideas are: How does the Internet of Things actually enhance our everyday lives? What are the environmental improvements that are meant to be achieved through these devices? and What ethical implications should be imposed on IoT designs? With the understanding that things are ongoing processes and always with a consequence (Gabrys, 2016). We should pay attention to the materials of our products, to understand their process, and their impacts. Besides, it is our responsibility to communicate with decision-makers on actions that not only minimize negative impacts but also create positive changes. In the end, the companies’ brand, once perceived as environment friendly, will increase its market value.

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Hougland, B., 2014. What Is The Internet Of Things? And Why Should You Care? | Benson Hougland | Tedxtemecula. Available at <https://www.youtube.com/watch?v=_AlcRoqS65E> [Accessed 11 October 2020].

Gabrys, J., 2016. RE-THINGIFYING THE INTERNET OF THINGS. In: N. Starosielski and J. Walker, ed., Sustainable Media: Critical Approaches to Media and Environment. Routledge.

Symanovich, S., n.d. The Future Of IoT: 10 Predictions About The Internet Of Things | Norton. [online] Us.norton.com. Available at: <https://us.norton.com/internetsecurity-iot-5-predictions-for-the-future-of-iot.html> [Accessed 11 October 2020].

Scully, P., 2018. The Top 10 IoT Segments In 2018 – Based On 1,600 Real IoT Projects – IoT Analytics. [online] Iot-analytics.com. Available at: <https://iot-analytics.com/top-10-iot-segments-2018-real-iot-projects/> [Accessed 11 October 2020].

The Thingification of Everything

What if everything was connected? What if all the information we need would be just one glance away? What if every single move we make could be translated into data, be documented, and evaluated. What if all our senseless actions and unsustainable behaviors would be visible to everyone. What if, instead of learning a new language, we create one that nobody understands.

Karen Brad wrote that thingification“ the turning of relations into “things,” “entities,” “relata”—infects much of the way we understand the world and our relationship to it.” [1]

it is once again possible to acknowledge nature, the body, and materiality in the fullness of their becoming without resorting to the optics of transparency or opacity, the geometries of absolute exteriority or interiority, and the theoretization of the human as either pure cause or pure effect while at the same time remaining resolutely accountable for the role “we” play in the intertwined practices of knowing and becoming. [2]

What if in our desperate attempts to control what was given to us for free, we cover the world in rubbish and data. What if everything is already connected and our dense species just fails to see it.

 


[1] Karen Barad: Posthumanist Performativity: Toward an Understanding of How Matter Comes to Matter [Signs: Journal of Women in Culture and Society 2003, vol. 28, no. 3] https://www.uio.no/studier/emner/sv/sai/SOSANT4400/v14/pensumliste/barad_posthumanist-performativity.pdf

[2] ibid

Plastiglomerate – The molten plastic cores of the anthropocene.

Plastiglomerate sample/ready-made collected by geologist Patricia Corcoran and sculptor Kelly Jazvac at Kamilo Beach, Hawai’i, 2012. Photo: Kelly Wood. Courtesy of the artist.  | SOURCE: https://www.e-flux.com/journal/78/82878/plastiglomerate/

Plastic is the material that is probably most representative of our single-use-throw-away culture. When we considering the amount of time that we actively use plastic (as an essential part of electronic devices or as something more simple like a plastic cup) compared to the hundreds of years it takes to decompose plastic, it becomes quite evident what is fundamentally wrong with the way we consume.

In his work Technofossils of the Athnorpocene Dr. Sy Taffel, senior lecturer at Massey University in New Zealand emphasizes: ” …the urgent need for a dramatic reorientation of the material infrastructures and practices of consumption that underpin twenty-first-century digital cultures.” [1]

How much plastic is becoming part of our future geology is visible in Plastiglomerates. Plastiglomerate, a term just recently coined, refers to polymers that are combined with other materials creating fragments with much greater density. Basically it is a stone made out of a mixture of natural stuff like sand or wood that is held together by a molten and hardened plastic core.

Patricia Corcoran, Charles Moore, and Kelly Jazvac, who discovered and named Plastiglomerates present a striking reminder of the long-lasting and damaging influence of human existence on our environment and a new symbol of the Anthropocene: “…this anthropogenically influenced material has great potential to form a marker horizon of human pollution, signaling the occurrence of the informal Anthropocene epoch.” [2]

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[1] Sy Taffel: Technofossile of The Anthropocene. Cultural Politics, Volume 12, Issue 3, © 2016 Duke University Press, p.358
[2] Patricia L. Corcoran, Charles J. Moore, Kelly Jazvac: An anthropogenic marker horizon in the future rock record, https://www.geosociety.org/gsatoday/archive/24/6/article/i1052-5173-24-6-4.htm

The flip side of the media

The flip side of the media

Digital media is often thought to be that environmentally friendly option. After all, it saves huge amounts of information on paper, messages sent via the Internet, remote meetings, information in the web is fast, effortless and energy-saving. However, there is a huge production process behind digital media that is by no means unproblematic.

THE ORIGIN OF MEDIA

In the soil rests the seed of digital media from which it is converted into media in its many forms, global media networks and sophisticated media equipment through mining, chemical processes and a highly refined thermal control system.

The rock is removed by blasting and drilling metals and minerals that, as a result of numerous thermological and chemical processes, reach sufficient concentration, sufficient purity to guarantee media performance, speed of networks and equipment, and a more streamlined appearance of equipment. The functionality of data transmission and cloud services are maintained by means of advanced thermal regulation. A small deviation in temperature can lead to overheating and a network crash.

On our home computers, we look forward to the connection being restored. The blackout of the screen and the interruption of communications may seem like greater adversity and personal punishment. We are accustomed to seeing effective data transfer and access as a right around which much of our lives revolve. However, little has been discussed about the geological and thermodynamic system behind and maintaining seamless data transfer or its climate or social implications.

Both the history of communication and the present have been entirely dependent on metals, of which copper and silica are the most important. Copper and silicon are part of almost all modern media. All metal is bound to the aggregate from which it must be separated. The process requires huge amounts of heat, and only a small fraction of the huge amount of aggregate is clean enough to be used for media needs. Ten kilograms of copper are obtained from a ton of aggregate. The rest of the aggregate is rock waste. Contamination is a by-product of such a process. Surplus rock material is only one part of the waste generated by the process, in addition to the chemicals used, the rock dust generated in mining, the by-products of processing and the used electronic waste. [5]

Many of the raw materials used in electronic equipment come from mines in countries where it is difficult to safeguard fundamental human rights. In the Democratic Republic of Congo, for example, mines owned by insurgents and various paramilitary forces have funded and fed wars that have killed more people than in any conflict since World War II.

Congo and its neighbouring countries account for a large proportion of the tin, tantalum, tungsten and gold used in electronic components. Without them, computers, tablets and cell phones would not work.

Larger-scale mining in particular has also led to significant environmental damage. [1]

Most of our electronic equipment are manufactured in factories whose working conditions do not meet internationally agreed minimum standards. Salaries are not enough to live on, trade unions are banned and many workers live in conditions comparable to slavery. [1]

The biggest environmental impacts of electronic equipment are energy consumption and the resulting greenhouse gas emissions, electronic waste, and the toxic chemicals and heavy metals used in the equipment.

The energy efficiency of the devices has improved but the need for energy is still on the rise as more and more energy is needed for digital media storage and data processing.

Tens of millions of tonnes of electronic waste are generated every year. From Europe, e.g. Nigeria and Ghana leave Europe with a lot of “reusable” equipment that ends up directly in a landfill. An estimated 5-13% of e-waste in the EU is exported illegally.

Electronic waste mountains are a serious environmental and health risk. Equipment often contains mercury, lead and other heavy metals, various fluorescent and flame retardants, and plastics that, if improperly handled, can contaminate soil, air, and water. In addition, many of these substances, as well as the chemicals used in e-waste treatment, are very hazardous

and health, and respiratory diseases, for example, are common among waste collectors in developing countries. Many of them are minor children. E-waste toxins can also cause a variety of birth defects, nerve damage, cancer, and many other health hazards. [1]

COPPER & CRIMES

According to Goldman Sachs, copper and nickel will be found in the soil for another 40 years. [2] The depletion of natural resources is changing the integrated culture, practices, economy, geopolitics and climate conditions of the digital age. [3] An extensive criminal network has already been built around copper. There are motorcycle gangs, individual criminals and organisations like the Italian mafia involved. Thieves, for example, can take church roofs and grounded copper cable along railways and cause considerable damage. The origin of copper is being eradicated and it is often exported to Europe, e.g. For melting in the Baltic countries or chartering e.g. To China. China is the world’s largest producer of copper, and due to China’s high demand for copper, the market price of copper has risen sharply. In Finland, thefts have taken place at construction sites and the roofs of buildings have been stolen. [4]

NUMBER OF COPPER THEFT FROM RAILWAYS IN 2010

Belgium ………… .717 cases

Germany ……… .over 1000 (Jan-Oct 2010). PRICE LABEL: 12-15 million

France ……… 300. Price tag: approx. 35 million euro

Italy …………… ..1341. PRICE LABEL: approx. 4 million euro.

Great Britain …… 2000 (2006-2010) PRICE LABEL: 42 million euro [4]

Italian anti-mafia prosecutor Aldo de Chiara specialices in environmental crimes. He has been investigating an illegal waste management business in Italy in the hands of the mafia. . The most famous and widespread case is called Operazione Nerone where criminals burned waste to get copper.

Aldo de Chiara: These people are reckless and unscrupulous because they know that the criminal activity they are doing is a danger to public health. It is therefore important to point out that burning wires does not just release substances that are harmful to health into the atmosphere, which can cause respiratory symptoms. Combustible landfills also contaminate agricultural land, causing significant damage to the environment. [4]

HEAT AND ENERGY MANAGEMENT

Heat management plays a key role throughout the media production process. The need for temperature control begins already in mining and aggregate processing. The aggregate undergoes innumerable thermological processes before it is a usable metal. A suitable temperature is essential in the manufacture of the devices. Data transfer and data archiving will not work if the temperature is not correct. The wrong temperature in the print media process causes problems with printing papers, printing plates, and printing inks. Preservation of photographs, prints, films, and paintings requires an appropriate temperature. Libraries, archives and digital storage facilities need a suitable temperature. The stock market will collapse if the digital network overheats. [5]

According to several sources, one google consumes as much electricity as a 60-watt light bulb that is on for 17 seconds. The servers are assembled into large data centres whose electricity consumption has been compared to small states, just to mention few examples of energy consumption.

The carbon footprint of digital media is an issue we need to focus on in the future.

[ 1 ]  https://eetti.fi/vastuullinentekniikka/

[ 2 ]  https://www.is.fi/taloussanomat/art-2000001870184.html

[ 3 ] https://www.sitra.fi/artikkelit/trendit-kamppailu-luonnonvaroista-kiihtyy/

[4]  Minna Knus-Galan /Punaisen kullan metsästäjät käsikirjoitus, YLE, MOT

[5] Nicole Starosielski, “Thermocultures of Geological Media,” Cultural Politics, Vol. 12 (3), Duke University Press, 2016: 293-309.

[ 6 ] https://www.karhuhelsinki.fi/blogi/internetin-ilmastouhkat-miten-kayttaa-nettia-ymparistoystavallisesti

Technosymbiosis of media, performance and plastics.

 

Performance art scene can date back to the primitive people in Paleolithic era creating sacred rituals to emulate the spirit world. It is quite burdensome to produce the exact date of birth of the performance art, as in its essence it is a pure transmission of energy between the artist and the audience at certain given time and space; it happens in present – once the piece is over, it is over forever, only the memory of it can stay. This changes, however, with the birth of media technology, in particular the first film camera.

Kodak created first film camera in the late 80s [1], the first transparent and flexible film base material was nitrocelluloid [2], which was discovered and then refined for the use in film. Now, with this first film camera the performances were possible to capture, store and document them for later use. The performance trace was no longer only in viewer’s memory, but also on a piece of paper.

 

(Photo 1: Original Kodak Camera, Serial No. 540, [3])

 

Nitrate film was used for both photographic and cinematic images from late 19th century until late 40s in 20th century [2]. During this time in performance history, quite a popular style was cabaret. With the birth of revolutionary cultural movements like DADA and Cubism, performance art started to shape its importance in the bourgeoisie fine art society. Performance art was considered and still is, nowadays, as one of the purest artistic expressions. Quite challenging to capture the time and space of a certain moment on film, yet quite revolutionary, provocative and important for the history and theory of performance art the photographs were in the beginning of 20th century.

 

Cabaret Voltaire: A night out at history's wildest nightclub - BBC Culture

(Photo 2: Cabaret Voltaire, [4])

 

However, photographs do not depict the movements, the feelings and expressions of the performer. They are just a still candid photograph of a certain time and moment in that given space. During the same era a new art form in media was born – motion pictures and the first synthetic plastic was produced and patented by Leo Baekeland in 1907 [2]. Polymers like cellulose nitrate, cellulose acetate and polyester play an important role in film history as well as in the making and documenting of the performance history. Many film rolls were used and discarded in the landfill, where most traditional plastics might not decompose.

With the creation of digital cameras in 70s and 80s the feeling of many wasteful materials discarded, like film rolls, seems to have disappeared. But is it really quite so? Inside the digital camera, there are many electronic equipments, sensors, detectors that capture the incoming rays and turn them into digital signals. Digital cameras use digital technology. “Plastics are often neglected within materialist accounts of media” as rightfully Sy Taffel said in their paper “Technofossils of the Anthropocene: Media, Geology, and Plastics. Cultural Politics” [2]. If we go beyond digital camera as a medium to document performance art, we can think of  the quite recent concept of the art of the future, for example mixed reality. Mixed reality can truly help the artist to caption their performance forever. The feeling and experience for the viewer is quite different and incomparable to viewing the performance piece, for example, in the form of photograph or a movie. In mixed reality the viewer can be present with the performer in space. It is no longer the documented trace of performance you are viewing, it is almost like a feeling that you are there together with an artist.

Performance art is art quite often without objects that happen in given space and moment. In order to be present, the viewer needs to be physical in that space. But with the help of the media the viewer can experience partially or fully the artwork. Their symbiosis is strong and it plays an enormous role in the history, theory and development of performance as an art form. The symbiosis of media and plastics might not be as visible to the naked eye, however, it is daily there in our everyday lives capturing incoming rays, detecting the change in the environment and responding with the output. We cannot talk about one without the other, thus performance, media and plastics are tied together in the technosymbiosis of anthropocene.

As a final thought, here is a small performance and entertainment to compare thermoplastics and thermoset plastics.

 

(Video 1: Comparison of plastics in digital media 1, thermoplastics examples, by the author)

 

(Video 2: Comparison of plastics in digital media 2, thermoset plastics examples, by the author)

 

References:

[1] Ma, Jonathan. (2017). Film Photography History and Emergence of Digital Cameras. https://sleeklens.com/the-history-of-film-and-emergence-of-digital-cameras/ [Accessed 4 October 2020]

[2] Taffel, Sy. (2016). Technofossils of the Anthropocene: Media, Geology, and Plastics. Cultural Politics. 12. 355-375. 10.1215/17432197-3648906

[3] National Museum of American History. Original Kodak Camera, Serial No. 540. https://americanhistory.si.edu/collections/search/object/nmah_760118 [Accessed 5 October 2020]

[4] Sooke, Alastair. (2016). Cabaret Voltaire: A Night out at History’s Wildest Nightclub. https://www.bbc.com/culture/article/20160719-cabaret-voltaire-a-night-out-at-historys-wildest-nightclub [Accessed 5 October 2020]

 

 

“Digital Media” is All Material

The last paragraph of the article mentioned an example: “Exploring these entanglements reveals that we carry with us microelectronics devices that are not only hewn from African tungsten, South American copper, and Chinese rare earth elements but that contain the refined remnants of prehistoric life.[1]”

A study collects the information about where does 62 elecments of our phone come from. Top3 iron producers: China (44%), Australia (20%), Brazil (12%); Top3 Copper producers: Chile (30%), China (9%), Peru (8.5%); Top 3 Aluminum producers: China (50%), Russia (7%), Canada (5%); Top 3 Nickel producers: Philippines (21%), Russia (9.5%), Canada (9.5%); Top 3 rare earth producers: China (90-95%), Australia (3-9%), United States (~1-4%).[2]

fig.1 Where do rare earths come from? ( Image from https://www.maketecheasier.com/where-does-phone-come-from/)

It makes me think that when we use our cellphones; we are not simply using an object; we are using resources all around the world, which means that we are connected to globalized space. It also means that we are consuming resources generated in the past, which refers to our current life to geological time. All these happen physically, not digitally. We also need to think that if we are using resources generated in the past, the future generation also needs to use resources that are generated today. So potentially, what we are doing is influencing future life. In short, no one is isolated in time and space.

But considering we cannot change history and what we or our society already did, It is worth making more people realize. As a student who studies New Media, which is regarded as “digital media”, we must give up thinking that media is virtuality or immateriality. Instead, We must critically think about material culture in a globalized spatial scales and geological time scales.

About the final project of this course, I would like to make a project that demonstrates to people how material our “digital” media is, and also, how new “New Media” could be in the future context.

 

Reference

[1] Sy Taffel, Technofossile of The Anthropocene.

[2] Where does phone come from? https://www.maketecheasier.com/where-does-phone-come-from/

A cycle of plastic karma?

Today, we find plastic in almost everything, in our clothes, computers, phones, furniture, appliances, houses, and vehicles. Synthetic polymers are lightweight, durable, and can be molded in almost any shape. Some usage examples are Bakelite for mechanical parts, PVC for plumbing, electric gears and cases, nylon for packaging, and so on. Since synthetic polymers are durable, plastic takes 500-1000 years to break down. Hence, they often end up in landfills and oceans. More than 8.3 billion tons of plastic waste enter the oceans each year, according to a report by the World Economic Forum [1]. A study suggests that by 2050 there will be more plastic than fish in the ocean.

Concentrations of plastic debris in the world’s surface waters. Credit: Cozar et. al. 

A cycle of plastic karma? Any plastic that is smaller than 5mm can be considered “Microplastic”. Microplastics mainly come from plastic exposed to UV in the ocean and deteriorate into small pieces, then are swallowed by marine species. Following the food chain, microplastic ends up in fishes, shrimps, crabs, and into our bodies. There are at least 269,000 tons floating in the ocean according to a study by 5 Gyres Institute. Microplastics have been found in food and water that humans consume on a daily basis. Although we need more research before panicking, a sagacious person would not be blithe about the possibility of a cycle of plastic karma to future generations. 

In his paper “Technofossils of the Anthropocene”, Taffel asks a key question:

“The key question is not if, but how, we arrive at collective decisions to attempt the rewilding, dispersion, protection, conservation, thinning, or removal of particular types of living and nonliving entities from specific ecosystems, while recognizing that the dynamism of ecological systems means that any certitude surrounding the deep-time impact of such actions is illusory.”

To elaborate on this question, I propose a specific approach: “How might we separate, prevent, remove plastic from the oceans, thus saving marine and human lives?”

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Reference:

Taffel, Sy. (2016). Technofossils of the Anthropocene: Media, Geology, and Plastics. Cultural Politics. 12. 355-375. 10.1215/17432197-3648906. 

Ballerini, Tosca & Pen, Jean-Ronan & Andrady, Anthony & Cole, Matthew & Galgani, François & Kedzierski, Mikaël & Pedrotti, Maria Luiza & ter halle, Alexandra & van Arkel, Kim & Zettler, Erik & Amaral-Zettler, Linda & Bruzaud, Stéphane & Brandon, Jennifer & Durand, Gael & Enevoldsen, Enrik & Eriksen, Marcus & Fabre, Pascale & Fossi, Maria-Christina & Frère, Laura & Wong-Wah-Chung, Pascal. (2018). Plastic pollution in the ocean: what we know and what we don’t know about. 10.13140/RG.2.2.36720.92160. 

Www3.weforum.org. 2020. [online] Available at: <http://www3.weforum.org/docs/WEF_The_New_Plastics_Economy.pdf> [Accessed 3 October 2020].


Further Readings:

David Barnes, “Biodiversity: Invasions by Marine Life on Plastic Debris.” Nature, 6883.1 (2002): 808-809. Print.

Derraik, Jose G. “The pollution of the marine environment by plastic debris: a review.” Marine Pollution Bulletin, 44.1 (2002): 842 – 852. Print.