Embodied Interaction – Video Of EVA VR
Link to drive where the final video can be found: https://drive.google.com/file/d/1uV2C66K4A1RmKcRw7tbnBOIWBvL_0ALB/view?usp=sharing
Read more »Gesture Assignment
For the gesture assignment we decided to use the gesture of a high five. I worked in a group with Agata, Hyunji and Otso. We combined our gesture with the Starship delivery robots. Below is a link to the video demo we created for this assignment: https://drive.google.com/file/d/19DsUgVapK9I4EyzHH8ZodOKGvjumOtU8/view?usp=sharing
Read more »Embodied Interaction – Final Execution
I ended up exporting my blender scene as an .fbx file and placing it in the Unity prebuilt scene. Then I just deleted the course library that comes with it. I needed to add an elevator into the scene that would take the player up to the head of the robot. This elevator needed to […]
Read more »Embodied Interaction – Scene set up
Tip: Don’t do a sci-fi scene ever in your life if you can avoid it. There is too much detail. The first thing I had to do was figure out the composition. This was the main screenshot I used as reference. I went back to this scene repeatedly to get a better understand of how […]
Read more »Embodied Interaction – First VR Tutorials
Aurora and I had never done VR until we started our respective projects. We had somewhat different projects but we would both need to start from the same place. We tried to follow some YouTube tutorials. There seemed to be some complications with these, mostly in differences between equipment and using different versions of Unity. […]
Read more »Embodied Interaction – Proposal and Equipment
Proposal I had a couple different proposals for this course. Both of my proposal were much more interaction focused than my final execution of this project. My first proposal was a desktop tamagotchi. I wanted to use a screen, similar to the Looking Glass, that is optimised for displaying 3D visuals. I thought it would […]
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