Posts tagged in user experience

Dourish, P. (2004) Where the Action Is: The Foundations of Embodied Interaction. Chapter 4. “Being-in-the-World”: Embodied Interaction. pp 99-126.

The fourth chapter of the book defines the concept of embodied interaction and brings together the themes of social and tangible computing through a quite heavy philosophical discussion.

The

Continue reading...Dourish, P. (2004) Where the Action Is: The Foundations of Embodied Interaction. Chapter 4. “Being-in-the-World”: Embodied Interaction. pp 99-126.

Wixon, D. (2011) Measuring fun, trust, confidence, and other ethereal constructs: It isn’t that hard. Interactions Vol. 18 no 6.

In his article, Wixon argues that everything can be measured, but something about the object of measurement is always lost. Therefore, we need multiple measurements to get more accurate measures of

Continue reading...Wixon, D. (2011) Measuring fun, trust, confidence, and other ethereal constructs: It isn’t that hard. Interactions Vol. 18 no 6.

Holtzblatt, K. (2011) What makes things cool? Intentional design for innovation. Interactions November+December 2011.

Article describes results of a research project conducted by InContext Design and focusing on what makes products and services cool. The research resulted to two concepts, the Wheel of Joy and

Continue reading...Holtzblatt, K. (2011) What makes things cool? Intentional design for innovation. Interactions November+December 2011.