Tag Archives: HCI history

Rogers, Y. HCI Theory: Classical, Modern and Contemporary. Part I

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In introductory chapters (1. Introduction, 2 The Backdrop to HCI Theory, 3 The Role and Contribution of Theory in HCI), Rogers gives a nice overall view of theories and their role in HCI. The main takeaway is that HCI as … Continue reading

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MARTI, P. AND BANNON, L.J. 2009. Exploring User-Centred Design in Practice: Some Caveats. Knowledge, Technology & Policy 22, 1, 7

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Marti and Bannon [Marti and Bannon 2009] re-iterate UCD from its now well-established definitions and foundation (see [Norman and Draper 1986] [Gould and Lewis 1985; Gould et al. 1991] and ISO 13407) via the key principles by Gulliksen et al. … Continue reading

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GOULD, J.D. AND LEWIS, C. 1985. Designing for usability: key principles and what designers think. Communications of the ACM 28, 3, 300-311

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Legends of UCD Gould and Lewis reported their famous Key principles for Design. These were later extended and adapted to most of our standards etc. I’d say a truly seminal work, and a solid start for any historic reminiscence. Three … Continue reading

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Dourish, P. (2004) Where the Action Is: The Foundations of Embodied Interaction. Chapter 1. History of Interaction

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In the first chapter of the book Dourish presents the history of human-computer interaction from the perspective of human experience of computation. This viewpoint gives a nice background for the book’s vision, embodied interaction. Dourish sees the development of human-computer … Continue reading

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Winograd, T. (1997) The Design of Interaction

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“The Design of Interaction” is an interesting essay by Terry Winograd. The essay is pulished in a book titled “Beyond Calculation: The Next Fifty Years of Computing”, which was part of  ACM’s 50th birthday celebrations. In the book leading experts … Continue reading

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Grudin, J. (1990) The Computer Reaches Out: The Historical Continuity of Interface Design

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Already in 1990 Grudin analyzed and visioned the shifts in HCI research. Grudin focused on user interfaces and defined 5 main  areas of user interface research: 1) hardware interface, 2) programming as interface, 3) terminal as interface, 4) dialogue between user … Continue reading

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