{"id":12,"date":"2023-04-11T19:18:35","date_gmt":"2023-04-11T19:18:35","guid":{"rendered":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/?p=12"},"modified":"2023-04-11T19:18:35","modified_gmt":"2023-04-11T19:18:35","slug":"structuring-the-interactions","status":"publish","type":"post","link":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/2023\/04\/11\/structuring-the-interactions\/","title":{"rendered":"structuring the interactions"},"content":{"rendered":"\n<p>The first probelm with the concept wthat came to my mind was- how t ostructure it so the user woudl not feel lost while using the installation and also how should I limit the interactions so the project would fit he scope of this module. <\/p>\n\n\n\n<p>In order to get more used to working with AI, I have made a few tests using the web GPT, prompting it to act as an old windows assistant, however I found its repsonses too generic. Eventually I have researched styles of comedians and bookwriters it ocould impersonate to make it more interesting, which produced a few interesting results. <\/p>\n\n\n\n<p>Eventually I ave moved to the integration of chatGPT and Unity, where I encountered two obstacles- the API is not as well documented as I though it would be and throuhg my research I have not found a clear way to use it. The second, not really an obstacle, was that this sercvice requires payment. I have considred an idea, where instead of using the AI in real time I would instead primpt it to write all the interactions in the web browser and then copy those into the application. I got stuck on this idea and could not take it anywhere so after somet ime i have decided to abandon the AI idea completely<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The first probelm with the concept wthat came to my mind was- how t ostructure it so the user woudl not feel lost while using the installation and also how should I limit the interactions so the project would fit he scope of this module. In order to get more used to working with AI, [&hellip;]<\/p>\n","protected":false},"author":3974,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-12","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/posts\/12","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/users\/3974"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/comments?post=12"}],"version-history":[{"count":1,"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/posts\/12\/revisions"}],"predecessor-version":[{"id":13,"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/posts\/12\/revisions\/13"}],"wp:attachment":[{"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/media?parent=12"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/categories?post=12"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.aalto.fi\/embodiedinteraction\/wp-json\/wp\/v2\/tags?post=12"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}