Ph.D. scholarship on sensori-motor learning in gesture-based sonic interactive systems, Paris, France
Many esearch groups around the world feel that sound has a big potential in sensori-motor learning, and this potential has not properly addressed currently in designing interactive systems. A French group thus launched a project (LEGOS) to investigate this potential, and has announced a PhD position. Their call is below. Worth checking out.Ph.D. scholarship on sensori-motor learning in gesture-based sonic interactive systems
A full-time Ph.D. scholarship for 3 years is available on gesture-sound interaction, with the laboratory of Neurophysics and Physiology (http://neurophys.biomedicale.univ-paris5.fr CNRS UMR 8119) et l’IRCAM (STMS Ircam-CNRS-UPMC, http://imtr.ircam.fr, http://pds.ircam.fr). This contract is linked to project LEGOS funded by the French Agency for Research, started on October 1st 2011. The scholarship is available immediately. The “école doctorale” is ED3C (Cognition, Brain, Behaviour, http://ed3c.snv.jussieu.fr)
Development of interactive sound systems based on gesture/motion. Experimental evaluation of the sensori-motor learning targeting different applications: music, medicine (rehabilitation) and interactive sound design.
The central idea of the LEGOS project is to fertilize interdisciplinary expertises in sonic gesture control technologies with neurosciences, especially regarding sensori-motor learning. We believe that these aspects are not sufficiently taken into account in the developments of interactive sound systems. A better understanding of the sensori-motor learning mechanisms of the gesture / sound coupling is necessary to provide efficient methodologies for their evaluation and optimization.
Such advances would significantly expand the usability of today’s gesture-based interactive sound systems, often developed empirically.
The objective of the LEGOS project is to study systematically the coupling quality in gesture-sound systems using gestural interfaces. For this, we will evaluate the sensori-motor learning, and particularly its evolution over time, in various interactive devices. The aims are therefore to develop, evaluate and compare interactive systems, with the mid-term goal of offering renewed paradigms for gestural interfaces control of digital media (including video games and sound design), as well as prototypes for medical applications such as rehabilitation.
The project will use extensively an experimental approach, considering these three perspectives
1) “Sound control”: The first point corresponds to a case of sensori-motor learning where the goal is to produce a given sound through the manipulation of a gestural interface, as in the case of digital musical instruments. The sensori-motor learning is assessed in terms of the quality of the sound production.
2) “Learning to gesture with audio feedback” This second point corresponds to the sensori-motor learning where the goal is to make a gesture guided by an audio feedback. The sensori-motor learning in this case is assessed in terms of the gesture repeatability
3) “Interactive Sound Design”: This third point corresponds to sensori-motor learning in the case of tangible interfaces, where the goal is the proper handling of an object. The sensori-motor learning in this case is assessed through the quality of the objet manipulation.
The joined analysis of the experiments results should provide us with a comprehensive perspective, leading to novel methodologies for the gestural interfaces design.
Location and supervision
The Ph.D. work will be located at LNP (Paris 6th arrondissement) and at IRCAM (Paris 4th arrondissement). The work will be co-supervised by LNP (Sylvain Hanneton) and Ircam (Frédéric Bevilacqua et Patrick Susini – Ph.D adviser). The work will imply collaborations with the various researchers of the LEGOS project.
Education in engineering (e.g. computer sciences, signal processing, acoustics, physics) with an interest in neurosciences
Education in neurosciences with an interest in technology for sound and music
– French (level B1 for academic registration) and English
– Statistics for data analysis (use of software such as statistica or R)
– Design of experimental protocol
– Programming: matlab, audio software such as max/msp or pure data